
Mechanic
Valve posted these follow-up changes in a reply to the City Never Sleeps forum thread on September 30, 2026, at 3:31pm Pacific Time. They are separate from the September 29 article's Additional Update Notes.
- Added an option to hide player names above health bars or show hero names instead.
- Names above health bars begin fading at 25m and are fully hidden at 35m.
- Reduced the brightness of player names above health bars.
- Reduced the size of the Ultimate indicator on health bars.
- Improved health-bar position stability.
- Enemy Trooper health bars now respect the custom enemy color.
- Added an Enemy Damaged Color option for health bars in accessibility settings; yellow is the default.
- Added an Enemy Zipline color option to Custom UI Colors.
- Added a minimap ping when the bell sounds.
- Added the ability to rebind Down Dash.
- Lowered the volume of UI death-notification sounds and respawn music.
Source
[Yoshi's official follow-up reply — September 30, 2026]https://forums.playdeadlock.com/threads/09-29-2026.166726/post-316496, in the [City Never Sleeps patch thread]https://forums.playdeadlock.com/threads/09-29-2026.166726/. All 11 changes are included. The reply does not identify a client build, so no exact-build binding or artwork provenance is inferred.