Patch: 03-21-2026 Update

AbramsApolloBilly

Economy

Vitality Investment

Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus back to how it was set up in december

Spirit Investment

Spirit investment rescaled 7/11/15/19/38/52/64/76/89/101 7/11/15/19/38/48/57/66/75/100

NPC

Small neutrals spirit resist increased 35% 45%
Improved the following Enhanced Items: Blood Tribute, Shadow Weave, Cultist Sacrifice, Magic Carpet, Healing Rite, Majestic Leap, Metal Skin, Monster Rounds, Veil Walker, Fury Trance, Return Fire, Restorative Locket, Rebuttal, Disarming Hex, Split Shot, Rescue Beam, Spirit Sap, Cursed Relic, Heroic Aura, Rusted Barrel, Weapon Shielding, Nullification Blast, Cloak of Opportunity

Mechanic

Hero health growth increased by +3 and 4%
Runed Gauntlet: Cooldown on hit reduced -12% -16%
Runed Gauntlet: Cooldown on hit reduced from -3s to -4s
Brawl Bebop: Hyper Beam duration from -4s to -5s

Items

Greater Expansion

Ability Range reduced 35% 30%

Guardian Ward

Ability Range reduced 10% 8%

Ballistic Enchantment

Ability Range reduced 25% 20%

Cultist Sacrifice

Ability Range reduced +15% +12%

Healing Nova

Ability Range reduced +6% +5%

Rescue Beam

Ability Range reduced +8% +6%

Knockdown

Ability Range reduced +6% +5%

Divine Barrier

Ability Range reduced +15% +10%

Arcane Surge

Ability Range reduced 15% 12%

Echo Shard

No longer grants +5% Ability Range

Spirit Burn

Ability Range reduced +8% +6%

Vortex Web

Ability Range reduced +10% +8%

Weighted Shots

Debuff Resist increased 18% 20%

Burst Fire

Duration increased from 3.5s to 4.5s
Cooldown increased from 7s to 9s

Blood Tribute

Spirit Resist reduced 10% 8%

Enchanter's Emblem

Spirit Resist increased 15% 18%

Restorative Locket

Spirit Resist increased 8% 10%

Metal Skin

Bullet Resist reduced 15% 12%

Counterspell

Bonus Health reduced 100 75

Golden Goose Egg

Now has a 2 second channel to hatch

Boundless Spirit

Constant spirit bonus reduced 35 30

Abrams

Base Stats and General

Melee damage per boon increased by 10%

Siphon Life

Siphon Life range increased from 7.5m to 8m
Siphon Life T3 range reduced from +3.5m to +3m

Infernal Resilience

Infernal Resilience T3 increased from +7% Damage Regenerated to +8%

Seismic Impact

Seismic Impact impact height increased from 4m to 6m
Seismic Impact T2 increased from +0.6s Stun Duration to +0.7s
Seismic Impact T3 Unstoppable duration increased from 4s to 5s

Apollo

Base Stats and General

Bullet damage increased 17 18.5

Riposte

Riposte T2 melee resist reduction increased -22% -30%
Riposte T3 increased from +1.2s Stun to +1.6s

Billy

Rising Ram

Rising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough

Calico

Leaping Slash

Leaping Slash scaling reduced 1.2 0.8
Leaping Slash cooldown increased from 11s to 13s
Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s"

Ava

Ava is no longer disabled by damage over time abilities same as zipline rules

Return to Shadows

Return to Shadows move speed reduced 30% 20%
Return to Shadows cooldown increased from 90s to 100s

Celeste

Base Stats and General

Bullet/Melee resistance reduced -6% -8%
Gun now has falloff 22m60m
Bullet damage increased 18+0.6 22+0.7

Light Eater

Light Eater spirit scaling increased 0.23 0.28

Dazzling Trick

Dazzling Trick no longer grants +1m Move Speed
Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m

Radiant Daggers

Radiant Daggers spirit scaling increased 0.42 0.56
Radiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage"
Radiant Daggers T3 fire rate increased 6% 7%

Shining Wonder

Shining Wonder range reduced from 15m to 14m
Shining Wonder T3 reduced from +10 Max Bounces to +8

The Doorman

Call Bell

Call Bell now continuously emits slow
Call Bell impact damage spirit scaling reduced 1 0.7
Call Bell explosion damage spirit scaling reduced 1.7 1.4
Call Bell T1 changed from "+3m Radius" to "+1 Charge"
Call Bell T3 no longer grants +1 Charge
Call Bell T3 now also grants +4m Radius
Call Bell T3 duration increased from +22s to +26s
Call Bell T3 now also increases spirit scaling by +0.4
Call Bell T3 no longer increases slow by -15%

Doorway

Doorway now shows the range of where the second door can be placed on the minimap.
Doorway T3 distance spirit scaling reduced 0.25 0.15
Doorway T3 reduced from +50m to +45m
Fixed Luggage Cart moving targets with Unstoppable if it goes through a Doorway

Dynamo

Base Stats and General

Ammo increased 18 20

Kinetic Pulse

Kinetic Pulse spirit scaling reduced 2.1 1.8
Kinetic Pulse width increased from 5m to 5.5m
Kinetic Pulse T3 increased from +16m Range to +20m

Quantum Entanglement

Quantum Entanglement T3 now also replenishes 1 charge for charged abilities half effect on allies

Singularity

Singularity T3 Max health as damage increased 5.5% 6%

Graves

Jar of Dead

Jar of Dead spirit scaling increased 0.25 0.35
Jar of Dead health per boon increased 1 1.3
Jar of Dead fixed colliding with the world sometimes
Jar of Dead T2 now increases duration by +4s

Grasping Hands

Grasping Hands deploy time reduced from 0.7s to 0.6s
Grasping Hands T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned"

Essence Theft

Essence Theft T3 fixed to latch onto targets nearby more readily

Borrowed Decree

Borrowed Decree now summons 2 Ghouls on cast
Borrowed Decree T3 no longer summons 3 Ghouls on cast
Borrowed Decree T3 increased from +5% Current Health to +6%

Infernus

Base Stats and General

Reload time reduced 2.491 2.25

Flame Dash

Flame Dash speed now moves faster by the same amount of speed above your base

Concussive Combustion

Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85%

Ivy

Stone Form

Stone Form spirit scaling reduced 0.8 0.6
Stone Form T3 spirit scaling reduced +2 +1.7

Air Drop

Air Drop ally cast range increased from 18m to 22m
Air Drop is no longer disabled by damage over time abilities same as zipline rules
Air Drop cooldown increased from 65s to 85s
Air Drop cooldown is reduced by 25% when used on allies

Kelvin

Frost Grenade

Frost Grenade radius increased from 6m to 6.5m
Frost Grenade damage spirit scaling reduced 0.914 0.8
Frost Grenade T3 damage spirit scaling reduced 1.0 0.9

Ice Path

Ice Path T2 increased from -20s Cooldown to -25s
Ice Path T3 now also grants +20 Spirit Power

Frozen Shelter

Frozen Shelter T3 increased from 50 Health Regen to 65

McGinnis

Base Stats and General

Bullet damage increased 6.0+0.15/boon 6.2+0.16/boon

Mini Turret

Mini Turret attack range increased from 25m to 30m

Medicinal Specter

Medicinal Specter radius increased from 5m to 5.5m

Spectral Wall

Spectral Wall duration increased from 4.5s to 5s

Heavy Barrage

Heavy Barrage cooldown increased from 165s to 175s
Heavy Barrage spirit scaling reduced 0.23 0.2
Heavy Barrage T3 spirit scaling reduced 0.2 0.16
Heavy Barrage T3 DPS reduced 22 18

Mina

Rake

Fixed a bug with Rake with how the low hp bonus damage against non-hero targets was dealt when they were low, the spirit resist didn't matter effectively

Base Stats and General

Float time with umbrella increased from 2.5s to 4s
Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max

Nox Nostra

Fixed various issues with Nox Nostra bats not hitting things properly DPS values reduced to compensate for this indirect buff

Mirage

Fire Scarabs

Fire Scarabs no longer does max health steal
Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
Fire Scarabs no longer applies +10% Damage Amp
Fire Scarabs now reduces enemy damage output by 20% and +15% in T3

Dust Devil

Dust Devil radius increased from 3.5m to 4m
Dust Devil T3 window to recast increased from 5s to 6s

Djinn's Mark

Djinn's Mark spirit scaling reduced 0.51 0.44
Djinn's Mark debuff visuals improved
Djinn's Mark T1 slow duration increased from 0.5s to 0.8s
Djinn's Mark T2 multiplier duration increased from 2.5s to 3s

Traveler

Traveler no longer gets interrupted by non-hero sources nor DOT damage
Traveler wait time reduced from 3s to 2s
Traveler interrupt cooldown reduced from 6s to 4s
Traveler cooldown reduced from 145s to 120s
Traveler can now be manually canceled
Traveler can now also target units

Mo & Krill

Combo

Combo range reduced from 4.8m to 4m
Combo DPS reduced 45 40
Combo DPS spirit scaling reduced 1.2 0.6
Combo cooldown reduced from 140s to 130s
Combo T3 DPS reduced +60 +50
Combo T3 now also increases spirit scaling +0.4
Combo health rescaled 50 30 + 1/Boon not retroactive

Shiv

Base Stats and General

Stamina increased 2 3
Stamina cooldown increased from 4.5s to 5.5s

Bloodletting

Bloodletting no longer interrupts sliding when cast
Bloodletting is now affected by healing modifiers

Killing Blow

Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window
Killing Blow now continues forward and dealing damage until it reaches a target it can kill or runs out of range

Silver

Slam Fire

Slam Fire Weapon Accuracy reduced -25% -30%

Boot Kick

Go For The Throat, Boot Kick and Mauling Leap now benefit from range increases
Boot Kick now uses a break-off angle when grounded, allowing upward movement if looking up enough

Base Stats and General

Tail Whack spirit scaling increased 1 1.5

Lycan Curse

Lycan Curse now grants 1.5m Move Speed
Lycan Curse T1 increased from +18% Resists to +20%
Lycan Curse T2 increased from +150 Bonus Health to +200
Lycan Curse T3 now has a 1.5s buffer for kill credit

Victor

Base Stats and General

Health per boon increased 46 50
Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)

Shocking Reanimation

Shocking Reanimation radius increased from 12m to 18m
Shocking Reanimation cooldown increased from 210s to 230s
Shocking Reanimation T3 no longer increases radius by 6m
Shocking Reanimation T3 cooldown from -70s to -100s
Shocking Reanimation T3 now also deals +150 Damage

Viscous

Puddle Punch

Puddle Punch scaling reduced 0.8 0.6
Puddle Punch now has +20 bonus damage
Puddle Punch wind up time increased from 0.15s to 0.2s
Puddle Punch displacement duration reduced from 0.8s to 0.6s

Goo Ball

Goo Ball stun duration reduced from 0.7s to 0.5s
Goo Ball lockout period from being affected again increased from 1.25s to 1.35s
Goo Ball duration increased from 10s to 11s

Wraith

Card Trick

Card Trick heart now only heals for half the amount for secondary targets in the area
Card Trick now randomly pulls cards out of a 2 deck stack lowers overall variance. Gets a new 2 deck stack after that is depleted

Project Mind

Project Mind cooldown increased from 42s to 46s
Project Mind T3 cooldown increased from -28s to -32s

Full Auto

Full Auto T3 now interrupts/finishes an ongoing reload

Telekinesis

Telekinesis cast time increased from 0.35s to 0.45s
Telekinesis debuff duration reduced from 2.75s to 2.25s
Telekinesis cast range reduced from 13m to 10m
Telekinesis cooldown increased from 120s to 130s

Yamato

Base Stats and General

Fixed Flying Strike triggering heavy melee procs rather than light melee damage amount was light melee still

Items

Unstable Concoction

Now grants you unstoppable during the pre explosion state
Radius increased from 18m to 22m

Shadow Strike

Stamina increased +2 +3
Now grants +350 Health
DPS increased 75 125
DPS spirit scaling increased 0.2 0.4
Invis duration increased from 2.5s to 3s

Electric Slippers

Damage radius increased from 8m to 12m
Slide Fire Rate increased 50% 60%

Nullification Burst

Radius increased from 12m to 20m
Now grants +40% Debuff Resistance

Celestial Blessing

Cooldown reduced from 50s to 30s
Heal increased from up to 50% of your HP to 60%
Heal min increased 300 400

Street Brawl

Runed Gauntlet: Melee distance increased 130% 150%

Items

Seraphim Wings

In Air Damage Reduction increased -40% -60%
Additional air dash/jump increased from +1 to unlimited

Cloak of Opportunity

Barrier increased 300 500
Cooldown reduced from 14s to 12s

Infinite Rounds

Fire Rate increased 30% 35%

Mystical Piano

Radius increased from 11m to 12m

Shrink Ray

Now grants +20% Fire Rate while shrunk

Street Brawl

Brawl Victor: Aura of Suffering aura radius reduced by 2m