



NPC
Troopers now get stronger for the specific lane that the shrine died in, rather than only after both shrines died when both die, middle lane also gets improved

Mechanic
Shrines HP reduced by 10%
Improved blue zipline attach speed and fixed various bugs
Street Brawl: There is now a global time slow when the round ends
Street Brawl: You can now move around in the spawn area after buying phase ends

Celeste
Now has a base -6% Bullet Resistance
Base damage reduced 29 → 25
Light Eater Spirit Lifesteal no longer grants lifesteal to allies doing damage
Light Eater now respects line of sight
Dazzling Trick explosion radius reduced from 15m to 14m
Radiant Daggers damage reduced 65 → 60
Radiant Daggers spirit scaling reduced 0.49 → 0.42
Shining Wonder damage reduced 115 → 105
Shining Wonder now causes you glide down more slowly while channeling it if cast in the air

Graves
Base damage 4.2 → 4.0
Max attack range increased from 16m to 17m
Grasping Hands width reduced from 20m to 14m
Grasping Hands duration reduced from 7s to 5s
Grasping Hands damage spirit scaling 1.3 to 1.9
Jar of Dead max duration reduced from 15s to 10s
Jar of Dead damage increased 16 → 20
Borrowed Decree spawn interval improved from every 5s to every 4s same total ghouls over the duration
Borrowed Decree duration reduced from 20s to 16s spirit scaling 0.05 → 0.04

Rem
Light Melee damage increased by 15%
Pillow Toss time between charges reduced from 12s to 10s
Pillow Toss T2 now also grants +2m Radius
Pillow Toss T3 no longer grants +2m Radius
Pillow Toss T3 now also grants +1 Charge
Lil Helpers souls gained on troopers when no nearby allies are around increased 50% → 100%
Lil Helpers troopers now grants +20% Bonus Bounty to the killer
Lil Helpers following trooper heal reduced 14/s → 10/s
Lil Helpers following trooper heal spirit scaling increased 0.1 → 0.125
Lil Helpers trooper resistance reduced 35% → 30%
Lil Helpers T3 increased from +15% Resistance to +20%
Enemies attacking a Sinner's Sacrifice while your helpers are on it will now cause them to get scared and go back to you
Naptime T3 increased from -55s Cooldown to -65s

Silver
Base health increased 725 → 800
Falloff range changed from 16m-46m to 20m-46m
Ammo increased 6 → 7
Boot Kick spirit scaling increased 1 → 2
Entangling Bola spirit scaling increased 1 → 1.6
Go For The Throat range increased from 7m to 7.5m
Lycan Curse buildup rate improved a bit
Lycan Curse resist reduced 20% → 14% T1 15% → 14%

Venator
Health increased 720 → 750
Consecrating Grenade T2 now also increases debuff duration by +1s
Gutshot cooldown reduced from 26s to 23s
Gutshot added tooltip for wall stun distance.
Gutshot fixed wall stun distance not scaling with ability range
Gutshot increased wall stun distance from 6.5m to 7m
Gutshot on wall hit bonus damage scaling increased 0.4 → 0.9
Gutshot T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration
Hex Lined Snap Trap now spawns in line with the crosshair, rather than in line with Venator
Hex-Lined Snap Trap clarified tooltip
Hex-Lined Snap Trap spirit scaling increased 1.6 → 2.2
Hex-Lined Snap Trap reveal duration increased from 5s to 6s
Hex-Lined Snap Trap cooldown reduced from 30s to 25s
Hex-Lined Snap Trap T2 reduced from -12s to -8s
Hex-Lined Snap Trap T3 increased 20% → 25%
Ira Domini reduced weapon damage scaling 1.7 → 1.5
Ira Domini now has a laser visual & sound effect where Venator is aiming
Ira Domini T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage
Quick Silver Reload and Mercurial Magnum now proc on non-spirit ability sources