Troopers now get stronger for the specific lane that the shrine died in, rather than only after both shrines died when both die, middle lane also gets improved
Shrines HP reduced by 10%
Improved blue zipline attach speed and fixed various bugs
Street Brawl: There is now a global time slow when the round ends
Street Brawl: You can now move around in the spawn area after buying phase ends
Celeste
Celeste: Now has a base -6% Bullet Resistance
Celeste: Base damage reduced from 29 to 25
Light Eater
Celeste: Light Eater Spirit Lifesteal no longer grants lifesteal to allies doing damage
Celeste: Light Eater now respects line of sight
Dazzling Trick
Celeste: Dazzling Trick explosion radius reduced from 15m to 14m
Radiant Daggers
Celeste: Radiant Daggers damage reduced from 65 to 60
Celeste: Radiant Daggers spirit scaling reduced from 0.49 to 0.42
Shining Wonder
Celeste: Shining Wonder damage reduced from 115 to 105
Celeste: Shining Wonder now causes you glide down more slowly while channeling it if cast in the air
Graves
Graves: Base damage from 4.2 to 4.0
Graves: Max attack range increased from 16m to 17m
Grasping Hands
Graves: Grasping Hands width reduced from 20m to 14m
Graves: Grasping Hands duration reduced from 7s to 5s
Graves: Grasping Hands damage spirit scaling 1.3 to 1.9
Jar of Dead
Graves: Jar of Dead max duration reduced from 15s to 10s
Graves: Jar of Dead damage increased from 16 to 20
Borrowed Decree
Graves: Borrowed Decree spawn interval improved from every 5s to every 4s same total ghouls over the duration
Graves: Borrowed Decree duration reduced from 20s to 16s (spirit scaling from 0.05 to 0.04)
Rem
Rem: Light Melee damage increased by 15%
Pillow Toss
Rem: Pillow Toss time between charges reduced from 12s to 10s
Rem: Pillow Toss T2 now also grants +2m Radius
Rem: Pillow Toss T3 no longer grants +2m Radius
Rem: Pillow Toss T3 now also grants +1 Charge
Lil Helpers
Rem: Lil Helpers souls gained on troopers when no nearby allies are around increased from 50% to 100%
Rem: Lil Helpers troopers now grants +20% Bonus Bounty to the killer
Rem: Lil Helpers following trooper heal reduced from 14/s to 10/s
Rem: Lil Helpers following trooper healspirit scaling increased from 0.1 to 0.125
Rem: Lil Helpers trooper resistance reduced from 35% to 30%
Rem: Lil Helpers T3 increased from +15% Resistance to +20%
Rem: Enemies attacking a Sinner's Sacrifice while your helpers are on it will now cause them to get scared and go back to you
Naptime
Rem: Naptime T3 increased from -55s Cooldown to -65s
Silver
Silver: Base health increased from 725 to 800
Silver: Falloff range changed from 16m-46m to 20m-46m
Silver: Ammo increased from 6 to 7
Boot Kick
Silver: Boot Kick spirit scaling increased from 1 to 2
Entangling Bola
Silver: Entangling Bola spirit scaling increased from 1 to 1.6
Silver: Go For The Throat range increased from 7m to 7.5m
Lycan Curse
Silver: Lycan Curse buildup rate improved a bit
Silver: Lycan Curse resist reduced from 20% to 14% T1 from 15% to 14%
Venator
Venator: Health increased from 720 to 750
Consecrating Grenade
Venator: Consecrating Grenade T2 now also increases debuff duration by +1s
Gutshot
Venator: Gutshot cooldown reduced from 26s to 23s
Venator: Gutshot added tooltip for wall stun distance.
Venator: Gutshot fixed wall stun distance not scaling with ability range
Venator: Gutshot increased wall stun distance from 6.5m to 7m
Venator: Gutshot on wall hit bonus damage scaling increased from 0.4 to 0.9
Venator: Gutshot T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration
Hex-Lined Snap Trap
Venator: Hex Lined Snap Trap now spawns in line with the crosshair, rather than in line with Venator
Venator: Hex-Lined Snap Trap clarified tooltip
Venator: Hex-Lined Snap Trap spirit scaling increased from 1.6 to 2.2
Venator: Hex-Lined Snap Trap reveal duration increased from 5s to 6s
Venator: Hex-Lined Snap Trap cooldown reduced from 30s to 25s
Venator: Hex-Lined Snap Trap T2 reduced from -12s to -8s
Venator: Hex-Lined Snap Trap T3 increased from 20% to 25%
Ira Domini
Venator: Ira Domini reduced weapon damage scaling from 1.7 to 1.5
Venator: Ira Domini now has a laser visual & sound effect where Venator is aiming
Venator: Ira Domini T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage
Quick Silver Reload and Mercurial Magnum now proc on non-spirit ability sources