Patch: 01-30-2026 Update

BebopDrifterLash

Mechanic

  • Added hero banning to Standard Mode and Street Brawl. You can now select one hero in your roster screen using middle click to tell the matchmaker that you prefer to avoid that hero. When the game starts, it will tell you which heroes were banned. We are doing just 2 total bans for now. This does not affect new heroes in the initial release window.
  • Parties of 3+ players now need to have an additional hero in their roster from 3 to 4
  • Fire Rate increases and reductions from most abilities and items are reduced globally by a small amount
  • Updated various on bullet hit resistance reduction debuffs to apply increased damage for subsequent hits rather than initial hit similar to the spirit damage proc cases
  • Added Dash Speed to the Vitality stat screen

Items

Kinetic Dash

  • Kinetic Dash: Bonus ammo no longer scales with % increase

Intensifying Magazine

  • Intensifying Magazine: Time for Max Damage reduced from 3s to 2.5s

Slowing Bullets

  • Slowing Bullets: No longer provides Fire Rate
  • Slowing Bullets: Now provides +15% Weapon Damage
  • Slowing Bullets: Dash Distance reduction increased from -20% to -25%
  • Slowing Bullets: Minor improvement in buildup rate

Hollow Point

  • Hollow Point: Bullet Resist Reduction reduced from -12% to -9%

Alchemical Fire

  • Alchemical Fire: Bullet Resist Reduction reduced from -8% to -7%
  • Alchemical Fire: Bullet Resist Reduction spirit scaling reduced from 0.07 to 0.055

Glass Cannon

  • Glass Cannon: Max Health penalty increased from -13% to -15%

Lucky Shot

  • Lucky Shot: Ammo reduced from +40% to +30%
  • Lucky Shot: Crit reduced from 110% to 100%

Capacitor

  • Capacitor: Debuff duration reduced from 4s to 3s
  • Capacitor: Cooldown reduced from 50s to 40s

Melee Lifesteal

  • Melee Lifesteal: Light Melee cooldown penalty reduced from 2x to 1.5x

Lifestrike

  • Lifestrike: Light Melee cooldown penalty reduced from 2x to 1.5x

Extra Regen

  • Extra Regen: Now provides +1 Out of Combat Regen

Healing Booster

  • Healing Booster: Now provides +1 Out of Combat Regen

Healing Tempo

  • Healing Tempo: Now provides +4 Out of Combat Regen

Restorative Locket

  • Restorative Locket: Cooldown reduced from 30s to 20s
  • Restorative Locket: Changed from +6% Spirit Resist to +8%
  • Restorative Locket: Changed to self cast only
  • Restorative Locket: Now restores up to 3 stamina based on the percentage of stacks you have relative to the max

Fury Trance

  • Fury Trance: Bullet Lifesteal reduced from 22% to 18%

Stamina Mastery

  • Stamina Mastery: Air Dash distance reduced from 30% to 23%
  • Stamina Mastery: Stamina recovery reduced from 20% to 18%

Metal Skin

  • Metal Skin: Cooldown increased from 20s to 24s

Bullet Resilience

  • Bullet Resilience: Low HP threshold increased from 30% to 35% health

Spirit Resilience

  • Spirit Resilience: Low HP threshold increased from 30% to 35% health

Dispel Magic

  • Debuff Remover: Now renamed to Dispel Magic
  • Dispel Magic: No longer builds from Debuff Reducer
  • Dispel Magic: No longer grants +30% Debuff Resistance
  • Dispel Magic: Now grants +14% Spirit Resistance
  • Dispel Magic: No longer grants +100 HP
  • Dispel Magic: Move Speed bonus reduced from 2.25 to 2

Debuff Reducer

  • Debuff Reducer: Debuff Resistance increased from 20% to 25%
  • Debuff Reducer: No longer grants +50 Health

Unstoppable

  • Unstoppable: Bonus Health increased from +75 to +125
  • Unstoppable: Debuff Resistance increased from 20% to 25%

Spellbreaker

  • Spellbreaker: Now builds out of Debuff Reducer
  • Spellbreaker: Spirit Resistance reduced from 25% to 18%

Inhibitor

  • Inhibitor: Weapon Damage increased from 15% to 22%
  • Inhibitor: Bonus Health increased from 125 to 150

Bullet Resist Shredder

  • Bullet Resist Shredder: Bullet Resistance increased from 7% to 8%
  • Bullet Resist Shredder: Bullet Resist Reduction reduced from -12% to -10%

Mystic Regeneration

  • Mystic Regeneration: Now provides +40 Health

Radiant Regeneration

  • Radiant Regeneration: Now provides +65 Health

Cold Front

  • Cold Front: Vertical hitbox increased from 2.5m to 3.5m
  • Cold Front: Spread duration increased from 0.5s to 0.6s

Arctic Blast

  • Arctic Blast: Vertical hitbox increased from 2.5m to 3.5m
  • Arctic Blast: Spread duration increased from 0.5s to 0.6s

Mystic Slow

  • Mystic Slow: Dash distance increased from -10% to -12%

Lightning Scroll

  • Lightning Scroll: Dash distance increased from -10% to -12%

Quicksilver Reload

  • Quicksilver Reload: Bonus damage now has spirit scaling 0.16

Mercurial Magnum

  • Mercurial Magnum: Bonus damage now has spirit scaling 0.16

Silence Wave

  • Silence Wave: Spirit damage scaling increased from 0.3 to 0.6

Rapid Recharge

  • Rapid Recharge: Bonus Spirit Power for Charged Abilities reduced from +16 to +10
  • Rapid Recharge: Time between charges reduced from +50% to +30%
  • Rapid Recharge: Now reduces cooldown on charged abilities by 14%

Mystic Reverb

  • Mystic Reverb: Spirit Lifesteal reduced from 15% to 10%
  • Mystic Reverb: Imbued ability now provides +30% Spirit Lifesteal for any damage it does including the reverb

Echo Shard

  • Echo Shard: Removed cast time

Spirit Burn

  • Spirit Burn: Burn DPS now scales with spirit power 0.05

Cursed Relic

  • Curse: Renamed Curse to Cursed Relic
  • Curse: No longer grants +15% Weapon Damage
  • Curse: While holding this item you have a -8% Total Damage Penalty

Abrams

  • Abrams: Gun Falloff range reduced from 20m-46m to 17m-40m
  • Abrams: Bullet damage growth reduced from +0.154 to +0.13

Siphon Life

  • Abrams: Siphon Life T3 reduced from +31 DPS to +20 DPS and Increased Spirit Scaling +0.12
  • Abrams: Fixed Shoulder Charge T1 triggering from non-heroes

Seismic Impact

  • Abrams: Seismic Impact damage increased from 55 to 75
  • Abrams: Seismic Impact stun duration increased from 1.5s to 1.6s
  • Abrams: Improved collision consistency with Seismic Impact

Bebop

Exploding Uppercut

  • Bebop: Exploding Uppercut T3 no longer grants +100% Ammo
  • Bebop: Exploding Uppercut T3 now also restores 20% of your Missing HP on enemy hero hit
  • Bebop: Fixed some bugs with Sticky Bomb tooltip

Sticky Bomb

  • Bebop: Sticky Bomb stacks now diminish after 60 hits and 7 kills rather than 100/10
  • Bebop: Sticky Bomb now drops on the ground and continues counting down when dispelled
  • Bebop: Sticky Bomb can no longer be selfcast
  • Bebop: Sticky Bomb T2 increased from +70 Damage to +75

Billy

  • Billy: Bullet damage growth reduced from 0.18 to 0.165

Blasted

  • Billy: Blasted Amp increased from 9% to 10%
  • Billy: Blasted Melee Bonus Health reduced from 80 to 70
  • Billy: Blasted Melee Bonus Health spirit scaling increased from 0.7 to 0.8

Chain Gang

  • Billy: Chain Gang damage reduced from 150 to 120
  • Billy: Chain Gang now always goes on full cooldown after interruption

Drifter

Bloodscent

  • Drifter: Bloodscent Isolation Range reduced from 25m to 20m

Stalker's Mark

  • Drifter: Stalker's Mark T3 now also increases duration by 2s
  • Drifter: Fixed Stalkers Mark not gaining charges from items after upgrading the T3

Eternal Night

  • Drifter: Eternal Night cooldown reduced from 130s to 120s

Grey Talon

Rain of Arrows

  • Grey Talon: Rain of Arrows air speed from 3.8 to 4.1

Spirit Snare

  • Grey Talon: Spirit Snare lifetime increased from 20s to 22s

Guided Owl

  • Grey Talon: Guided Owl cooldown reduced from 120s to 110s
  • Grey Talon: Guided Owl spirit power per kill increased from 8 to 10

Ivy

  • Ivy: No longer has reduced melee damage

Air Drop

  • Ivy: Air Drop now has a very brief period where allies cannot cancel to prevent accidental cancels

Kelvin

Ice Path

  • Kelvin: Ice Path T2 increased from -15s Cooldown to -17s
  • Kelvin: Ice Path T3 max spirit increased from 75 to 90
  • Kelvin: Ice Path T3 duration increased from 8s to 9s

Frozen Shelter

  • Kelvin: Frozen Shelter duration increased from 5s to 5.25s

Lash

Ground Strike

  • Lash: Ground Strike rotation is restricted to 90 degrees rather than 360
  • Lash: Fixed bugs with Ground Strike where it would sometimes not do damage on ramps and special locations

Grapple

  • Lash: Grapple T1 reduced from -19s Cooldown to -17s

Flog

  • Lash: Flog damage spirit scaling reduced from 1.1 to 0.85

Mina

  • Mina: Move speed reduced from 6.6 to 6.5
  • Mina: Stamina cooldown increased from 3.6s to 3.9s

Rake

  • Mina: Rake Heal spirit scaling reduced from 0.5 to 0.43

Love Bites

  • Mina: Love Bites bonus damage spirit power scaling reduced from 1.7 to 1.6
  • Mina: Love Bites T3 reduced from -2 Stamina to -1

Paige

  • Paige: Defend and Fight barrier reduced from 150 to 125

Captivating Read

  • Paige: Captivating Read damage reduced from 120 to 90

Shiv

Serrated Knives

  • Shiv: Serrated Knives impact damage spirit ratio reduced from 0.558 to 0.25

Victor

Aura of Suffering

  • Victor: Aura of Suffering spirit scaling reduced from 0.23/1.15 to 0.18/0.92

Viscous

  • Viscous: Spirit per boon increased from 1.1 to 1.3
  • Viscous: Bullet damage per boon reduced from +0.5 to +0.36

The Cube

  • Viscous: The Cube T3 no longer removes ult debuffs

Puddle Punch

  • Viscous: Puddle Punch displacement duration reduced from 1s to 0.8s

Vyper

Lethal Venom

  • Vyper: Lethal Venom Max Venom damage reduced from 165 to 140
  • Vyper: Lethal Venom Max Damage now happens at 30% HP instead of 25%
  • Vyper: Lethal Venom cooldown increased from 20s to 24s
  • Vyper: Lethal Venom T2 now also reduces cooldown by 8s

Screwjab Dagger

  • Vyper: Screwjab Dagger T3 increased from 40% Charge Cooldown to 55%

Petrifying Bola

  • Vyper: Petrifying Bola damage increased from 45/165 to 50/180

Vindicta

Stake

  • Vindicta: Stake Tether Length no longer increases when Capture Radius increases

Assassinate

  • Vindicta: Assassinate now grants +5% Weapon Damage per kill rather than Bonus Souls
  • Vindicta: Assassinate T3 now provides an additional +4% Weapon Damage per kill retroactive

Warden

  • Warden: Bullet damage growth reduced from 0.47 to 0.44

Mechanic

Street Brawl:

  • Street Brawl now has custom balancing for heroes and items. These will be used on occasion as needed. The tooltip will now show a special mark similar to how Enhanced Items work, where you can see what was changed on that ability.
  • Selecting the 'Random Hero' option will now grant you a bonus reroll for round 1 and 2
  • Troopers now have 20% Spirit Resist. During overtime they have an additional 20% Spirit Resist.
  • Legendary items drop rates increased very slightly
  • Ultimates initial cooldown increased by 5s
  • Trooper Spawn Rate from: 20/20/20/15/15 to 18/18/15/15/15
  • Trooper Overtime DPS bonus increased by 20%
  • Objective resist decay now peaks at 2.2 minutes rather than 2.5 minutes
  • Objective resist decay now goes to -60% instead of -50%
  • Removed global 40% healing reduction balance note: it didn't actually work on many things that it was supposed to work on. We'll be adjusting specific things that need healing reductions directly instead.

Items

Prism Blast

  • Prism Blast: DPS reduced from 300 to 270
  • Enhanced Unstable Concoction: Now increases Bonus Health, Weapon Damage, Spirit Power and Stun Duration
  • Enhanced Unstable Concoction: No longer increases duration or cooldown

Mechanic

Brawl Specific Balance:

  • --

Bebop

  • Bebop: Hyperbeam duration reduced from 11s to 7s

McGinnis

Mini Turret

  • McGinnis: Mini Turret cooldown increased from 18s to 26s

Medicinal Specter

  • McGinnis: Medicinal Specter regen reduced by 20% was unaffected by the global regen change previously

Seven

Storm Cloud

  • Seven: Storm Cloud damage reduced by 25%

Dynamo

Rejuvenating Aurora

  • Dynamo: Rejuvenating Aurora T3 reduced from 2.5% to 2% was previously being reduced

Singularity

  • Dynamo: Singularity max HP damage reduced from 1.5% to 1%

Lash

Death Slam

  • Lash: Death Slam throw distance reduced by 30%

Ground Strike

  • Lash: Ground Strike damage reduced by 10%

Warden

Last Stand

  • Warden: Last Stand healing reduced by 25%

Graves

Borrowed Decree

  • Graves: Borrowed Decree duration reduced by 30%
  • Graves: Borrowed Decree ghoul damage reduced by 30%

Drifter

Bloodscent

  • Drifter: Bloodscent Isolation Range reduced from 20m to 10m

Holliday

Crackshot

  • Holliday: Crackshot Spirit Scaling increased from 1.1 to 2.5

Bounce Pad

  • Holliday: Bounce Pad cooldown reduced by 20s

Mirage

Traveler

  • Mirage: Traveler Cooldown reduced from 155s to 60s

Calico

Return to Shadows

  • Calico: Return to Shadows cooldown reduced from 90s to 60s
  • Alchemical Fire: Damage reduced by 30%
  • Curse: Duration reduced from 3.25s to 2.75s