
NPC
Time delay before sprint starts working after hero/neutral interaction reduced from 4s to 3s
Weakened Patron now gains 50% damage reduction if one defender is in the pit and 100% if two or more are defenders must be in pit for at least 2s for reduction to kick in

Mechanic
Initial wall jump no longer costs stamina
Stamina now regenerates faster from 5s to 4.5s for 1 stamina
Removed on bullet hit move slow