



NPC
Neutrals HP increases by 0.5% per minute
Neutrals damage increases by 0.5% per minute
Neutrals base damage reduced by 30%
Hard neutrals now take +20% more melee damage
Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s takes longer to start sprinting/regening
Walkers and Mid Boss now have +15% Bullet Resistance and -15% HP
Walker ally aura grants +15% Bullet and Spirit Resist range reduced from 32m to 28m

Mechanic
Sprint ramp rate reduced 1/sec → 0.75/sec first +3 sprint is immediate, then it starts ramping
Getting shot now slows your move speed by 10% for 0.7s
When using Spectate teammate buttons F1-F5 your camera angles are no longer overridden by your teammates
Fix for FOV "pop" in Vindicta's Assassination

Billy
Blasted no longer works against Sinner's Sacrifice
Blasted Max Health melee spirit scaling reduced 0.78 → 0.7
Chain Gang will now break slightly faster when target is out of LOS
Chain Gang can no longer be broken by mantling

Drifter
Base bullet damage reduced 22.25 → 19.5

Dynamo
Kinetic Pulse range spirit scaling reduced 0.256 → 0.2

Infernus
Base bullet damage reduced 6.2 → 5.5
Bullet falloff range from 20-58 to 18-55
Afterburn now only adds 0.5s to the duration for each bullet that is hit after it procs, rather than fully refreshing the duration. Adds 1.0s for headshots.

Shiv
Rage now builds 8% slower

Wraith
Card Trick spirit scaling reduced 1.2 → 1.0
Card Toss T2 reduced from +40 Damage to +35
Items
Speed duration reduced from 6s to 5s
No longer has a no shooting for 3s requirement
Now has a 8s cooldown
Primary fire damage reduced 170% → 125%
Secondary fire damage reduced 45% → 35%
Ammo drain reduced 40% → 30%
Bullet damage returned increased 50% → 60%
Cooldown increased from 38s to 45s



