
NPC
Walkers now have escalating health after each one dies. From a constant 12880 to 8000/11000/14000 model scale slightly smaller for 1st and slightly bigger for last

Mechanic
Medic Pack regen applied over 2s instead of 1s
Medic Pack pickup range scales after 10 minutes similar to the expiry duration, from 18m at 10 minutes scaling up by 1m per minute up to 26m range.
Medic Pack now heal amounts increased by 2x
Medic Pack heal now splits its value evenly based on the number of nearby heroes so 1 hero is 100%, 2 heroes is 50%, 3 heroes is 33%, etc. Other nearby units also get the reduced values.
Medic Pack ally search radius 30 → 35
Items
Cooldown increased from 32s to 38s
Duration reduced from 4.25s to 4s
