
Mechanic
-
Hero kill bounty split efficiency for 1/2/3/4/5/6 players changed from 100/100/90/84/65/72% to 100/100/85/70/55/50% -
Guardians HP increased from 4250 to 5500
- Guardians armor decay peak at 12m instead of 10m
-
Fixed Base Guardians HP not matching Lane Guardians were 1000 less
-
Hero base health increased by 50
Items
-
Trophy Collector: Souls per minute reduced from 30 to 22 -
Trophy Collector: Health per stack reduced from 25 to 20
-
Focus Lens: Cooldown increased from 25s to 32s Spirit Sap now matches this too

