
Economy
Hero kill bounty split efficiency for 1/2/3/4/5/6 players changed 100/100/90/84/65/72% → 100/100/85/70/55/50%

NPC
Guardians HP increased 4250 → 5500
Guardians armor decay peak at 12m instead of 10m
Fixed Base Guardians HP not matching Lane Guardians were 1000 less

Mechanic
Hero base health increased by 50
Items
Souls per minute reduced 30 → 22
Health per stack reduced 25 → 20
Cooldown increased from 25s to 32s Spirit Sap now matches this too

