Patch: 10-24-2025 Update

CalicoThe DoormanDrifter

Mechanic

Getting damaged during the initial launch window 0.6s after using a Jump Pad will cause you to be stunned similar to ziplines having an initial knockoff period. When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this same damage rules as ziplines.

Items

Mystic Shot

Base damage reduced 55 45
Spirit scaling increased 0.65 0.75

Warp Stone

Bullet Resist reduced 40% 35%

Capacitor

Fire Rate reduced 8% 5%
Cooldown increased from 40s to 60s

Guardian Ward

Cooldown increased from 40s to 45s

Reactive Barrier

Cooldown increased from 24s to 26s

Spirit Shielding

Barrier reduced 325 300
Barrier boon scaling increased 4 5

Weapon Shielding

Barrier reduced 325 300
Barrier boon scaling increased 4 5

Fortitude

Damage taken duration to regen reduced from 14s to 13s

Trophy Collector

Souls per Minute increased 25 30

Majestic Leap

Cooldown increased from 28s to 32s

Divine Barrier

Cooldown increased from 40s to 45s

Rusted Barrel

Bonus health increased 60 70

Silence Wave

Cooldown increased from 30s to 35s affects component

Spirit Snatch

Duration reduced from 14s to 10s
Bonus damage reduced 75 50

Ethereal Shift

Cooldown increased from 20s to 45s
Movespeed during phase reduced from 4m to 3m
Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc

Cursed Relic

Cooldown reduced from 50s to 45s

Calico

Gloom Bombs

Gloom Bombs cooldown increased from 10s to 12s
Gloom Bombs base damage 55 45
Gloom Bombs spirit scaling reduced 0.74 0.64
Gloom Bombs multi bomb damage ratio increased 50% 65%

Ava

Ava no longer replenishes stamina on usage

The Doorman

Base Stats and General

Bullet damage growth per boon reduced 1.15 1.0
Outgoing headshot damage multiplier reduced by 25%

Call Bell

Call Bell explosion damage spirit scaling increased 1.5 1.7

Drifter

Bloodscent

Bloodscent isolated kill bonus reduced 5% 4%

Base Stats and General

Base bullet damage increased 20.9 21.3
Bullet damage growth increased 0.52 0.56

Dynamo

Quantum Entanglement

Quantum Entanglement Fire Rate increased +25% +30%

Rejuvenating Aurora

Rejuvenating Aurora cooldown reduced from 48s to 45s

Infernus

Base Stats and General

Bullet damage growth per boon reduced 0.12 0.08

Flame Dash

Flame Dash T2 reduced +35 +30

Afterburn

Afterburn T1 reduced from -25% Spirit Damage to -20%
Afterburn T3 reduced from +28 DPS to +26

Kelvin

Base Stats and General

Base regen reduced 2 1
Headshot reduction reduced -20% -25%

Frozen Shelter

Frozen Shelter cooldown increased from 150s to 170s

McGinnis

Medicinal Specter

Medicinal Specter now has a 1s linger time

Paradox

Base Stats and General

Base bullet damage reduced 6.48 6.15

Paradoxical Swap

Paradoxical Swap cooldown increased from 70s to 75s

Seven

Lightning Ball

Lightning Ball spirit scaling increased 0.43 0.55

Shiv

Base Stats and General

Alt fire knockback reduced by 10%

Victor

Pain Battery

Pain Battery T1 and T2 swapped

Aura of Suffering

Aura of Suffering max damage reduced 80 70
Aura of Suffering T2 reduced +10/50 +8/40

Vyper

Screwjab Dagger

Screwjab Dagger spirit scaling increased 0.65/0.33 0.8/0.4

Warden

Base Stats and General

Base bullet damage increased 15 16.2

Binding Word

Binding Word range increased from 19m to 20m