Minor: Forum reply 2025-08-08

SevenShivVyper

NPC

Rejuv now drops 1 crystal again, with each heavy melee hit granting a credit to the team up to 3 for first midboss, and 4 for subsequent ones. Everyone on the team gains the buff. Whenever an ally dies, they respawn in place, lose the buff and your team rejuv credits get reduced by 1 an ally can only consume one rejuv credit. The top bar has a UI indicator for how many rejuv credits remain. When all rejuv credits are used, the buff disappears for everyone.

Mechanic

Buff duration reduced to 4 minutes was 7 min in the last rework, and 5 min in the most recent adjustment
Dash speed for bucket 3 heroes increased -15% -10%
Buff reduced from +20% max hp to +15%
Buff reduced from +20% fire rate to +15%

Seven

Base Stats and General

Base Sprint speed reduced 2.0 1.0
Base regen reduced 1.5 1.0
Base health reduced 700 650

Shiv

Bloodletting

Bloodletting cooldown reduced from 45s to 25s
Bloodletting T1 cooldown increased from -25s to -10s
Bloodletting T2 increased from +6% Deferred to +10%
Bloodletting Rage deferred bonus +14% +15%
Bloodletting deferred damage +20% +25%

Vyper

Base Stats and General

Gun cycle time increased 0.063 0.07 a nerf

Slither

Slither T1 slide distance reduced +25% +20%

Base Stats and General

Headshot Crit value reduced 80% 70%
Fixed some issues with hitbox and its size in some areas