Patch: 06-17-2025 Update

CalicoKelvinLady Geist

Economy

Guardian and Walker total bounty is now split with all nearby players including players that have done damage to it within 20s. Nearby players get 40% and the rest is split evenly with all 6 players including those nearby.
Hero Kill bounty increased from 2501800 to 3002000 over 40 minutes, previously over 45 minutes
Killing heroes no longer spawns orbs, instead the souls are directly awarded to the killer and assisters
Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team
Trooper base bounty reduced 132 120
Trooper bounty growth per minute increased 1 1.5
Cleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced 32 29, total stat levels increased 20 32 but rescaled in value such that they are the same overall as before.
Soul Orb auto claim radius reduced from 40m to 35m

NPC

Mid Lane Rework between Guardians:
Flex Slot changed from "Two Guardians" to "Three Guardians"
Flex Slot changed from "Two Walker" to "Three Walkers"
Trooper damage to Walkers reduced from 80 DPS to 60 DPS
Walker HP increased by 10%
Walker Spirit Resist reduced 40% 30%
Fixed some issues with hitting troopers while on ziplines
Tankbuster only goes on cooldown when it affects players no longer goes on cooldown if an ability hits a trooper

Mechanic

Rejuv drop duration reduced from 9s to 8s
Kelvin Arctic Beam cooldown increased from 24s to 25s

Soul Urn

Time holding Urn before taking damage reduced from 90s to 45s 1% max health damage per second
Time Urn will Autorun back to Home regardless of nearby players reduced from 75s to 45s
Time an Urn will wait for a nearby player to pick it up reduced from 20s to 12s
Removed the Arch Monument.
Removed the rope entrances to Mid Boss.
Removed barrels and kiosk low cover.
Replaced bridge with a larger version.
Added stairway entrance to Mid Boss.
Moved the veil areas to fit with the new bridge.
Veil areas connect to Mid Boss.
Extended the wall cover further toward the bridge.
Mid Boss Changes:
Started Mid Boss Sewer theming.
Added connection from the rope shafts to upper area of Mid Boss.
Increase height of entrances to rope shafts from Mid Boss.
Added sloped mounds on side of stairs from the pit.
Adjusted breakables that were spread out in the underground
Headshot multiplier reduced from 1.9x to 1.8x
Fix potential prediction issue on guns, causing clients' spread to potentially decay faster

Items

Opening Rounds

No longer works against objectives

Extra Regen

Regen reduced 3.5 3

Healing Booster

Regen reduced 3.5 3

Enchanter's Emblem

Spirit Resistance reduced 18% 15%

Fortitude

Damage taken cooldown increased from 12s to 14s

Bullet Resilience

Health threshold for bonus resistance reduced 35% 30%

Spirit Resilience

Health threshold for bonus resistance reduced 35% 30%

Rescue Beam

Cooldown increased from 30s to 60s

Radiant Regeneration

Regen reduced from 5 HP to 4
Healing on ability cast reduced 100 70
Healing on ability cast now scales with Boons 1.5

Superior Cooldown

Cooldown Reduction reduced 25% 24%

Calico

Ava

Ava no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them

Base Stats and General

Base Health reduced 700 650
Base Health Growth reduced by 13%

Leaping Slash

Leaping Slash melee multiplier has been reduced 1.6 1.3

Return to Shadows

Return to Shadows T3 reduced from +30% Amp to +24%

Kelvin

Arctic Beam

Arctic Beam T1 reduced from -7.5s Cooldown to -7s
Arctic Beam T3 range reduced from 13m to 10m

Lady Geist

Base Stats and General

Base bullet damage reduced 26 23

Life Drain

Life Drain self slow increased 25% 40%

Soul Exchange

Soul Exchange cast range reduced from 7m to 6m

Viscous

Goo Ball

Goo Ball hitbox size increased a bit easier to hit him

Splatter

Splatter second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.

Goo Ball

Goo Ball damage reduced 140 120

Warden

Last Stand

Last Stand no longer gets reduced cooldown when interrupted
Last Stand DPS reduced 90 80
Last Stand T2 DPS reduced +60 +50
Last Stand spirit scaling increased 1.4 1.6

Wraith

Base Stats and General

Base health reduced 700 650
Bullet damage growth reduced by 18%

Card Trick

Card Trick damage reduced 70 60
Card Trick spirit scaling increased 0.84 1.1
Card Trick T3 now also applies a 25% Slow for 1s

Full Auto

Full Auto T2 reduced from 4 Spirit Damage to 3

Project Mind

Project Mind improved teleport targeting to remove cases where Wraith would clip nearby geo unintentionally