Patch: 05-27-2025 Update

AbramsBebopCalico

Mechanic

  • Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min
  • Trooper resistance near base reduced from 40% to 35%
  • Fixed a bug where Urn can be invisibly carried on the hero by throwing it in certain areas like the air vents
  • Fixed Neutrals near the base gaining the "near base" trooper resist
  • Added news kiosk structure in between Mid Lane Walker and base entrance
  • Added wall partition structures outside of Outer Lane base entrances
  • Improved lighting in Mid Boss area

Items

Restorative Shot

  • Restorative Shot: Now only procs when the center pellet hits in the case of shotguns, like how Mystic Shot works

Headshot Booster

  • Headshot Booster: Now requires the center pellet hit the head hitbox to count

Fleetfoot

  • Fleetfoot: Cooldown increased from 10s to 16s
  • Fleetfoot: Duration increased from 4s to 6s
  • Fleetfoot: No longer grants +125 Bonus Health
  • Fleetfoot: Now grants +10% Bullet Resistance
  • Fleetfoot: While active, you gain +40% Slow Resistance

Melee Charge

  • Melee Charge: Fixed always giving 25% more damage against objectives

Headhunter

  • Headhunter: Now requires the center pellet hit the head hitbox to count
  • Headhunter: Bonus Headshot Damage now scales with Boons rather than Spirit Power 5.0 per Boon
  • Headhunter: Bonus Headshot Damage reduced from 100 to 75
  • Headhunter: Heal now scales with Boons rather than Spirit Power 0.1 per Boon

Cultist Sacrifice

  • Cultist Sacrifice: Out of Combat Regen reduced from 4 to 2
  • Cultist Sacrifice: Weapon Damage vs NPC reduced from 35% to 30%
  • Cultist Sacrifice: Bullet Resist vs NPC reduced from 35% to 30%
  • Cultist Sacrifice: Fire Rate reduced from 25% to 10%
  • Cultist Sacrifice: Fire Rate now scales with Boons 1.25%
  • Cultist Sacrifice: Health Bonus reduced from 250 to 100
  • Cultist Sacrifice: Health Bonus now scales with Boons 11

Blood Tribute

  • Blood Tribute: Fire Rate increased from 35% to 40%

Express Shot

  • Express Shot: Fixed shotguns with express shot instantly applying buildups

Crippling Headshot

  • Crippling Headshot: No longer has a 3s cooldown
  • Crippling Headshot: Debuff duration reduced from 10s to 8s

Armor Piercing Rounds

  • Armor Piercing Rounds: Bullet Velocity increased from 30% to 35% to match the component

Crushing Fists

  • Crushing Fists: Fixed always giving 25% more damage against objectives

Healing Nova

  • Healing Nova: Now a T3 item
  • Healing Nova: Base heal increased from 260 to 325
  • Healing Nova: Heal now scales with Boons rather than Spirit Power 7 per Boon
  • Healing Nova: Now grants +8 Spirit Power
  • Healing Nova: Cooldown reduced from 70s to 60s

Counterspell

  • Counterspell: Duration increased from 0.8s to 1s

Spellbreaker

  • Spellbreaker: Fixed it affecting Lady Geist's Soul Exchange

Siphon Bullets

  • Siphon Bullets: Cooldown increased from 0.7s to 0.8s
  • Siphon Bullets: Fixed various bugs with stat stealing and Capacitor/Debuff Remover

Superior Cooldown

  • Superior Cooldown: Cooldown Reduction reduced from 26% to 25%

Tankbuster

  • Tankbuster: Fixed various bugs when multiple abilities hit on the same frame

Decay

  • Decay: Damage no longer procs item effects like Affliction

Lightning Scroll

  • Lightning Scroll: Fixed bugs when used with Refresher

Boundless Spirit

  • Boundless Spirit: Spirit % bonus increased from +10% to +13%

Vortex Web

  • Vortex Web: Adjusted cast arc to be more similar to other grenades

Mercurial Magnum

  • Mercurial Magnum: Fixed an interaction bug with Split Shot

Abrams

  • Abrams: Health growth per boon reduced from 81 to 78

Infernal Resilience

  • Abrams: Infernal Resilience Damage Regenerated increased from 10% to 12%
  • Abrams: Infernal Resilience T3 increased from 5% to 6%
  • Abrams: Various network related fixed for Shoulder Charge

Shoulder Charge

  • Abrams: Shoulder Charge wall stun from 0.85s to 0.6s
  • Abrams: Shoulder Charge T2 changed from -12s Cooldown to +0.45s Wall Stun
  • Abrams: Shoulder Charge T3 changed to -18s Cooldown

Seismic Impact

  • Abrams: Seismic Impact cooldown increased from 160s to 170s

Bebop

  • Bebop: Hyperbeam cooldown reduced from 130s to 110s
  • Bebop: Fixed some issues with lag compensation and Hook

Calico

  • Calico: Ammo increased from 9 to 10

Ava

  • Calico: Ava self slow on damage duration increased from 1.5s to 2s
  • Calico: Ava self slow on damage increased from -50% to -65%
  • Calico: Ava duration reduced from 15s to 14s
  • Calico: Ava T1 duration reduced from +20s to +14s
  • Calico: Ava recent damage window increased from 5s to 6s
  • Calico: Fixed Curse and stuns not interrupting Ava similar to Ice Path and Flame Dash

Grey Talon

Spirit Snare

  • Grey Talon: Spirit Snare radius increased from 6.2 to 6.5

Guided Owl

  • Grey Talon: Guided Owl duration increased from 14s to 16s
  • Grey Talon: Guided Owl cooldown decreased from 127s to 125s
  • Grey Talon: Guided Owl T2 cooldown improved from -47s to -50s

Holliday

  • Holliday: Fixed some issues with lag compensation and Lasso

Spirit Lasso

  • Holliday: Spirit Lasso cooldown increased from 100s to 105s
  • Holliday: Spirit Lasso T3 improved from -30s Cooldown to -35s

Infernus

Afterburn

  • Infernus: Afterburn headshot buildup rate improved by 10%

McGinnis

  • McGinnis: Fixed Turret bugs when thrown at the Patron Throne

Mo & Krill

  • Mo & Krill: Base gun damage increased from 2.6 to 2.7

Scorn

  • Mo & Krill: Scorn spirit scaling increased from 0.39 to 0.42

Combo

  • Mo & Krill: Combo cooldown increased from 75s to 80s

Pocket

Flying Cloak

  • Pocket: Flying Cloak spirit damage scaling increased from 1.04 to 1.3

Seven

  • Seven: Fixed Health Regen being 3 instead of 1.5

Power Surge

  • Seven: Power Surge spirit scaling increased from 0.148 to 0.16

Storm Cloud

  • Seven: Storm Cloud DPS reduced from 120 to 115
  • Seven: Storm Cloud T3 reduced from +75 to +70
  • Seven: Storm Cloud spirit scaling increased from 0.65 to 0.7
  • Seven: Storm Cloud cooldown increased from 148s to 155s

Shiv

  • Shiv: Alt Fire base damage reduced by 15%
  • Shiv: Rage per weapon damage reduced by 10%

Sinclair

Vexing Bolt

  • Sinclair: Vexing Bolt radius increased from 3m to 3.5m
  • Sinclair: Vexing Bolt radius fixed to scale with radius increase now

Spectral Assistant

  • Sinclair: Spectral Assistant T2 duration increased from +5s to +7s

Rabbit Hex

  • Sinclair: Rabbit Hex cooldown reduced from 35s to 30s

Viscous

Goo Ball

  • Viscous: Goo Ball duration reduced from 10s to 9s

Warden

  • Warden: Bullet damage per boon reduced from 0.74 to 0.6

Last Stand

  • Warden: Last Stand interrupt cooldown increased from 20s to 30s

Wraith

Telekinesis

  • Wraith: Telekinesis duration reduced from 3s to 2.75s