Patch: 05-19-2025 Update

AbramsDynamoKelvin

Economy

Hero Kill Bounty increased from 1751600 to 2501800 maxes out at 45 min
2 hero soul split ratio increased 60% 65%
The soul orb securer's advantage over denier has been reduced.
Add a flash to the start of the soul orb claimability window

NPC

Troopers now gain 50% resistance when they are in near the base this has been 30% the past few days
Walker HP increased by 10%
Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
Moved outer lane Base Guardians down to the lower landing.

Mechanic

Objectives Spirit Resistance reduced 50% 40%
Distance allowed to shoot Shrines increased by 7m
Added interior connection from lower landing to the ropes.
Flattened the shape of the outer lane base bridges.

Abrams

Base Stats and General

Move Speed reduced 6.8 6.5

Dynamo

Rejuvenating Aurora

Rejuvenating Aurora T3 reduced 3% 2.5%

Kelvin

Base Stats and General

Stamina Cooldown increased from 5s to 6s

Lady Geist

Base Stats and General

Health per boon reduced 86 82

Essence Bomb

Essence Bomb self damage spirit scaling increased 1.3 1.6

Life Drain

Life Drain cast range reduced from 20m to 18m

McGinnis

Medicinal Specter

Medicinal Specter T3 reduced 3.5% 3%

Shiv

Base Stats and General

Move Speed reduced 7 6.8
Health per boon reduced 81 77
Base gun damage reduced 4.95 4.6

Vyper

Base Stats and General

Health per boon reduced 64 53
Now has -20% Crit Bonus Scale like Kelvin
Bullet damage growth reduced 0.33 0.28

Warden

Last Stand

Last Stand T2 reduced from +70 DPS to +60
Last Stand spirit power scaling increased 1.3 1.4

Wraith

Base Stats and General

Health per boon reduced 65 57

Full Auto

Full Auto T2 spirit damage per bullet reduced 5 4

Yamato

Crimson Slash

Crimson Slash T2 heal reduced 8% 6%

Items

Close Quarters

Melee Resistance increased 15% 20%

Extended Magazine

Max Ammo increased 25% 30%

Headshot Booster

Cooldown increased from 6s to 8s

Monster Rounds

Out of Combat regen reduced 1.5 1

Restorative Shot

Weapon Damage increased 6% 8%
Cooldown reduced from 7s to 6s

Active Reload

No longer goes on cooldown when it doesn't trigger
Now grants +1 Move Speed during the active

Drifter

Now only triggers when hitting an enemy within 25m

Fleetfoot

Cooldown reduced from 11s to 10s

Intensifying Magazine

Weapon Damage increased 40% 45%

Long Range

Weapon Damage increased 35% 40%

Melee Charge

Bonus Heavy Damage reduced 30% 25%

Slowing Bullets

Dash distance slow reduced -25% -20%

Titanic Magazine

Weapon Damage reduced 15% 12%

Weakening Headshot

Health bonus increased +50 +75

Alchemical Fire

Spirit power scaling increased 0.056 0.07

Berserker

Bullet Resistance reduced 18% 16%

Burst Fire

Now grants +10% Fire Rate
Active Fire Rate reduced +45% +35%
Cooldown reduced from 8s to 7s
Duration reduced from 4s to 3.5s

Cultist Sacrifice

Buff no longer expires on death
Buff duration reduced from 180s to 170s
Bonus health reduced 300 275

Escalating Resilience

Bonus health increased +100 +125
Stack duration increased from 20s to 24s

Express Shot

Weapon Damage reduced +150% +125%

Headhunter

Cooldown increased from 6s to 8s
Weapon Damage reduced +8% +5%

Hollow Point

Bullet Resistance Reduction increased -10% -12%

Hunter's Aura

Bullet Resistance Reduction increased -7% -8%

Point Blank

Melee Resistance increased +25% +30%

Sharpshooter

Weapon Fall-off Range increased +18% +20%

Spirit Rend

Debuff duration reduced from 8s to 7s

Tesla Bullets

Damage reduced 45 40

Toxic Bullets

Bleed reduced 2.6% 2.5%

Armor Piercing Rounds

Chance reduced 65% 60%

Capacitor

Active damage reduced 200 100
Damage reduced 45 40

Crushing Fists

Bonus Heavy Damage reduced 30% 25%
Melee damage reduced 25% 20%

Frenzy

Bullet Resistance bonuses changed to Spirit Resistance

Glass Cannon

Fire Rate per stack increased +7% +8%

Lucky Shot

Chance increased 20% 25%

Shadow Weave

Cooldown reduced from 48s to 40s

Spiritual Overflow

Fire Rate reduced +40% +30%
Active now also grants +20% Ability Duration

Enduring Speed

Now upgrades from Sprint Boots
Move Speed increased +1.75 +2 does not grant sprint, +2 Sprint upgrades to +2 Move Speed
Slow Resistance reduced 50% 30%
No longer grants +75 Bonus Health
Now grants +2 Out of Combat Regen

Bullet Lifesteal

Bonus Health increased +70 +90

Debuff Reducer

Bonus Health reduced +75 +50

Enchanter's Emblem

Out of Combat Regen reduced +3 +2

Guardian Ward

Bonus Range increased +8% +10%

Healing Booster

Healing Effectiveness reduced +25% +20%

Healing Nova

Heal reduced 300 260
Spirit power scaling increased 0.93 1.3

Reactive Barrier

Now grants +5% Spirit Resistance

Restorative Locket

Charge up range reduced from 35m to 30m
Heal spirit scaling reduced 0.23 0.17

Return Fire

Cooldown reduced from 30s to 25s

Spirit Shielding

Now grants +1 Move Speed after the shield triggers

Weapon Shielding

Now grants +1 Move Speed after the shield triggers

Bullet Resilience

Low HP trigger increased +30% +35%

Dispel Magic

Move Speed buff duration reduced from 4s to 3s

Fury Trance

Bonus health increased +50 +100
Active Bullet Resistance changed to Spirit Resistance

Lifestrike

Heal reduced 60% 50%

Majestic Leap

Cooldown reduced from 32s to 28s
Barrier increased 300 350

Metal Skin

Dash Distance penalty reduced 25% 20%

Rescue Beam

Heal reduced 25% 20%

Spirit Resilience

Low HP trigger increased +30% +35%

Stamina Mastery

Air Jump/Dash Distance increased +25% +30%

Trophy Collector

Max Stacks increased 14 16

Veil Walker

Invis duration reduced from 7s to 6s

Cheat Death

Duration increased from 4s to 4.5s
Cooldown reduced from 130s to 120s

Healing Tempo

Healing Effectiveness reduced +30% +25%

Infuser

Spirit Power reduced +35 +30

Phantom Strike

Cooldown increased from 30s to 35s

Plated Armor

On-Hit Prevention Percent reduced 60% 50%

Siphon Bullets

No longer grants +10% Bullet Resistance
Now grants +12% Spirit Resistance
Cooldown reduced from 0.8s to 0.7s

Spellbreaker

Cooldown reduced from 14s to 10s

Extra Charge

Charged Spirit Power increased +5 +7

Mystic Burst

Chargeup time reduced from 14s to 12s

Mystic Regeneration

No longer scales with Spirit Power
Now upgrades to a new T3 Spirit Item, Radiant Regeneration

Rusted Barrel

Fire Rate reduction increased -30% -35%

Arcane Surge

Ability Range reduced +20% +15%
Ability Duration reduced +20% +15%

Bullet Resist Shredder

Duration increased from 6s to 8s

Cold Front

Cooldown reduced from 30s to 24s

Compress Cooldown

Imbued Cooldown Reduction increased +18% +22%

Duration Extender

Imbued Ability Duration increased +20% +22%

Quicksilver Reload

Chargeup time increased from 16s to 18s

Decay

Damage reduced 2.75% 2.5%
Cooldown increased from 24s to 30s

Rapid Recharge

Charged Spirit Power increased +10 +16

Silence Wave

Cooldown increased from 28s to 30s
Silence duration reduced from 4s to 3.75s

Surge of Power

Spirit Power increased 22 25

Tankbuster

Damage reduced 7% 6%
Chargeup time increased from 8s to 12s

Torment Pulse

Bonus Health increased 110 125

Radiant Regeneration

New T3 Spirit Item, upgrades from Mystic Regeneration. Dealing damage to enemy heroes grants you +5 HP regen with 0.04 spirit scaling for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s.

Arctic Blast

Cooldown reduced from 30s to 24s

Boundless Spirit

No longer heals and grants movement speed on ability cast.
Now grants +10% Spirit Power
Spirit Power reduced 40 35

Echo Shard

Cooldown reduced from 35s to 30s

Escalating Exposure

Spirit Amp per Stack increased 4% 4.5%
Max Stacks reduced 14 12

Ethereal Shift

Cooldown reduced from 24s to 22s

Focus Lens

Cooldown increased from 27s to 28s

Mercurial Magnum

Chargeup time increased from 10s to 14s

Scourge

Damage reduced 3.5% 3.25%

Spirit Burn

Damage Threshold increased 400 500