Patch: 01-27-2025 Update

AbramsBebopDynamo

NPC

Can no longer stand on top of Walkers

Mechanic

All objectives now take 50% less damage from Spirit Damage abilities no longer have one off values for this
Shrines are no longer vulnerable to Spirit Damage when out of range rather than only immune to bullet damage

Abrams

Infernal Resilience

Infernal Resilience increased 11% 12%

Bebop

Base Stats and General

Uppercut air control lockout period reduced from 0.5s to 0.3s

Dynamo

Kinetic Pulse

Kinetic Pulse damage spirit scaling increased 1.4 1.8
Kinetic Pulse T3 now also adds +1 Charge

Calico

Gloom Bombs

Gloom Bombs now has updated impact SFX
Gloom Bombs now has an arming effect for when they are about to detonate

Leaping Slash

Leaping Slash only heals when hitting heroes
Leaping Slash fixed VFX to match the damage area more accurately
Leaping Slash updated to break breakables in the area
Leaping Slash fixed a bug where calico's slash would deal no damage near walls

Ava

Ava duration reduced from 20s to 15s
Ava cooldown reduced from 50s to 45s
Ava now gets slowed by 30% for 1s anytime she takes damage
Ava speed reduced 75% 65%
Ava T2 speed increased +35% +45%
Ava now can now meow with m1

Return to Shadows

Return to Shadows cooldown increased from 80s to 90s

Leaping Slash

Fixed Leaping Slash doing bonus damage from Melee Charge

Grey Talon

Spirit Snare

Spirit Snare cooldown reduced from 37s to 34s
Spirit Snare T2 increased from +0.5s to +0.75s

Haze

Bullet Dance

Bullet Dance T3 increased from +40% Evasion to +60%
Bullet Dance T3 increased from +2 Dance Move Speed to +3

Holliday

Powder Keg

Powder Keg will no longer arm instantly if the player has the Bounce Pad modifier
Powder Keg Charge Time increased from 1s to 2s
Powder Keg knock up time reduced by 15%

Bounce Pad

Bounce Pad no will no longer expire after 5 seconds in the air
Bounce Pad spirit scaling reduced 0.9 0.4
Bounce Pad will now play a different sound on the player's first bounce when the stomp modifier is active
Bounce Pad VFX and lifetime display improved
Bounce Pad will now be more responsive for the player when landing and dealing damage

Spirit Lasso

Spirit Lasso duration reduced from 2.5s to 2.25s

Bounce Pad

Spirit Lasso duration now lasts 1.5s longer when using Bounce Pad

Spirit Lasso

Spirit Lasso Fixed an issue where the lasso animation would get stuck on sometimes

Kelvin

Arctic Beam

Arctic Beam now also slows roll distances by 20%

Seven

Storm Cloud

Storm Cloud secondary ability delay reduced from 2s to 0.25s

Shiv

Serrated Knives

Serrated Knives no longer stops after hitting a Soul Orb

Sinclair

Base Stats and General

No longer has -35% Headshot Damage Reduction

Vexing Bolt

Vexing Bolt damage mechanics reworked, increases damage as the bolt travels, various values adjusted 150 max damage, 75 min damage, 2s time for max damage, assistant does 50% damage. T3 is now +150 max damage, +50% assistant damage
Vexing Bolt T2 updated to remove base fire rate debuff, add as t2 upgrade, remove spirit shred t2
Vexing Bolt allow for retarget to try to find targets through walls and to bend around corners

Base Stats and General

Rabbit can now use jump

Rabbit Hex

Rabbit Hex projectile updated to better track targets that have recently changes models

Spectral Assistant

Spectral Assistant update VFX radius & lifetimes to scale off of clone damage

Audience Participation

Audience Participation cooldown with successful usage reduced 100% 50%
Audience Participation stolen ultimate duration increased from 10s to 20s
Audience Participation VFX updated steal effect to feel snappier
Audience Participation fixed a typo in the ability description

Vindicta

Base Stats and General

Bullet damage reduced 11.7 11.4
Crow projectile speed reduced 4750 4250

Assassinate

Assassinate T2 reduced +120 +110

Viscous

Goo Ball

Goo Ball turn rate improved by 10%

Vyper

Base Stats and General

Bullet damage growth increased 0.32 0.36

Petrifying Bola

Petrifying Bola changed the petrify to no longer be breakable

Lethal Venom

Lethal Venom updated to deal damage through petrify, rather than cleanse the petrify and damage
Fixed Lethal Venom T2 anti-heal not working properly
Ammo Scavenger: Ammo reduced 15% 10%

Items

Swift Striker

Fire Rate reduced 22% 20%

Alchemical Fire

Base damage reduced 50 45
Spellslinger Headshots: Amp per headshot increased 4% 6%
Spellslinger Headshots: Max Stacks reduced 12 10

Items

Bullet Lifesteal

Lifesteal reduced 26% 24%

Heroic Aura

Lifesteal reduced 18% 16%

Berserker

Damage to gain stack increased 100 120