Bebop: Sticky Bomb no longer has a cap was 15 stacks
Bebop: Sticky Bomb scaling per hero reduced from 4% to 3% previous uncapped was 2.5%
Bebop: Sticky Bomb still loses 2 stacks on death
Bebop: Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
Bebop: Hook collision against troopers reduced to 12 default is 33
Bebop: Hook no longer kills troopers so you can bomb/uppercut/melee them
Hyper Beam
Bebop: Hyper Beam duration increased from 10s to 11s
Vindicta
Vindicta: Movespeed increased from 8.3 to 9
Torment Pulse now scales with cooldown again
Torment Pulse Spirit power scaling reduced from 0.33 to 0.3
Fixed Ethereal Shift scaling with duration
Pause no longer restricted before 3 minutes we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes