


Mechanic
Torment Pulse now scales with cooldown again
Fixed Ethereal Shift scaling with duration

Bebop
Sticky Bomb no longer has a cap was 15 stacks
Sticky Bomb scaling per hero reduced 4% → 3% previous uncapped was 2.5%
Sticky Bomb still loses 2 stacks on death
Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
Hook collision against troopers reduced to 12 default is 33
Hook no longer kills troopers so you can bomb/uppercut/melee them
Hyper Beam duration increased from 10s to 11s

Vindicta
Movespeed increased 8.3 → 9
Torment Pulse Spirit power scaling reduced 0.33 → 0.3
Pause no longer restricted before 3 minutes we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes
Updated Heavy Barrage sound