


NPC
Parrying a Guardian now causes it to stop trying to repeatedly melee and get parried over and over, and instead causes the boss to start shooting shortly there after

Mechanic
Silence Glyph: Damage reduced 150 → 100
Silence Glyph: Spirit damage scaling reduced 1.5 → 1.0
Silence Glyph: Cast range reduced from 40m to 25m
Silence Glyph: Sprint reduced 2 → 1
Silence Glyph: Spirit Shield reduced +225 → +200
Fixed Siphon Bullets acting as spirit damage for procs
Fixed High-Velocity Mag affecting some abilities
Items
Cooldown increased from 20s to 30s
Bullet damage returned reduced form 80% to 70%
Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you rather than returning 1 only if the victim killed you back

Ivy
Air Drop now silences the ally being carried until they are released

Shiv
Bloodletting incoming damage deferred reduced 40% → 35%
Fixed shotgun heroes applying buildup effects like toxic bullets instantly on ricocheted enemies

