


Mechanic
- Fixed High-Velocity Mag affecting some abilities
- Silence Glyph: Damage reduced from 150 to 100
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Silence Glyph: Spirit damage scaling reduced from 1.5 to 1.0
- Silence Glyph: Cast range reduced from 40m to 25m
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Silence Glyph: Sprint reduced from 2 to 1
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Silence Glyph: Spirit Shield reduced from +225 to +200
Items
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Reactive Barrier: Cooldown increased from 20s to 30s
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Return Fire: Bullet damage returned reduced form 80% to 70%
- Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you rather than returning 1 only if the victim killed you back
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Fixed Siphon Bullets acting as spirit damage for procs

Ivy
- Ivy: Air Drop now silences the ally being carried until they are released

Shiv
- Shiv: Bloodletting incoming damage deferred reduced from 40% to 35%
- Fixed shotgun heroes applying buildup effects like toxic bullets instantly on ricocheted enemies
- Parrying a Guardian now causes it to stop trying to repeatedly melee and get parried over and over, and instead causes the boss to start shooting shortly there after

